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    PracticeGCP Professional Cloud ArchitectGCP Professional Cloud Architect Practice Exam 6Question 04
    Medium1 markMultiple Choice
    Subtask 4.1: Technical ProcessesData & AnalyticsPub/SubDataflowBigQuery
    This question is part of a case study — click to read the full scenario(Case 01)

    CASE STUDY: TechStream Gaming

    Overview:
    Industry: Gaming
    Size: 500 employees, $100M revenue

    Environment:

    • On-prem US/EU
    • 200 servers
    • MySQL (5 TB)
    • 2M peak users
    • $100K/mo cost

    Requirements:

    • Reduce costs 40%
    • 5x growth
    • Launch APAC/SA/Africa
    • Daily deployments

    Exec Statements:

    • CEO: Scale rapidly.
    • CFO: Max $100K/mo, 18mo ROI.
    • CTO: Limited cloud exp, 99.95% uptime.

    Tech Reqs:

    • <100ms latency globally
    • Real-time analytics
    • 5x seasonal spikes
    • EU data residency
    • DDoS protection
    • CI/CD

    Constraints:

    • 12mo migration
    • <4hr downtime
    • 20 Java/MySQL devs, 5 ops
    • $2M budget

    QUESTION: Based on the constraints and requirements, which migration strategy should you recommend for the core gaming application?

    View full case study page →

    GCP PCA · Question 04 · Technical Processes

    CASE STUDY: TechStream Gaming

    Overview:
    Industry: Gaming
    Size: 500 employees, $100M revenue

    Environment:

    • On-prem US/EU
    • 200 servers
    • MySQL (5 TB)
    • 2M peak users
    • $100K/mo cost

    Requirements:

    • Reduce costs 40%
    • 5x growth
    • Launch APAC/SA/Africa
    • Daily deployments

    Exec Statements:

    • CEO: Scale rapidly.
    • CFO: Max $100K/mo, 18mo ROI.
    • CTO: Limited cloud exp, 99.95% uptime.

    Tech Reqs:

    • <100ms latency globally
    • Real-time analytics
    • 5x seasonal spikes
    • EU data residency
    • DDoS protection
    • CI/CD

    Constraints:

    • 12mo migration
    • <4hr downtime
    • 20 Java/MySQL devs, 5 ops
    • $2M budget

    QUESTION: How should you design the real-time analytics pipeline for player behavior?

    Answer options:

    A.

    Ingest events with Cloud Storage, process with Dataproc, and store in Cloud SQL.

    B.

    Ingest events with Pub/Sub, process with Dataflow, and store in BigQuery.

    C.

    Ingest events with Cloud IoT Core, process with Cloud Functions, and store in Cloud Spanner.

    D.

    Write events directly to BigQuery using the streaming API from the game clients.

    How to approach this question

    Identify the standard GCP serverless data pipeline components for streaming data.

    Full Answer

    B.Ingest events with Pub/Sub, process with Dataflow, and store in BigQuery.✓ Correct
    The combination of Pub/Sub (messaging buffer), Dataflow (Apache Beam stream processing), and BigQuery (serverless data warehouse) provides a fully managed, auto-scaling real-time analytics pipeline that requires minimal operational overhead.

    Common mistakes

    Choosing direct BigQuery streaming (D), which fails to account for traffic spikes that could overwhelm the system without a Pub/Sub buffer.
    Question 03All questionsQuestion 05

    Practice the full GCP Professional Cloud Architect Practice Exam 6

    50 questions · hints · full answers · grading

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    More questions from this exam

    Q01CASE STUDY: TechStream Gaming Overview: Industry: Gaming Size: 500 employees, $100M revenue Env...MediumQ02CASE STUDY: TechStream Gaming Overview: Industry: Gaming Size: 500 employees, $100M revenue Env...MediumQ03CASE STUDY: TechStream Gaming Overview: Industry: Gaming Size: 500 employees, $100M revenue Env...HardQ05CASE STUDY: TechStream Gaming Overview: Industry: Gaming Size: 500 employees, $100M revenue Env...EasyQ06CASE STUDY: RetailMart Overview: Industry: Retail/E-commerce Size: 2000 employees, $500M revenue...Hard
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